Smooth Life

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A smooth life implementation based on https://arxiv.org/abs/1111.1567. https://github.com/MartinPrograms/SmoothLife What is smooth life? well to understand smooth life we first need to understand Conway’s Game of

ECS Lua Game Engine

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As some of my previous attempts at game engines had failed at the serialization aspect of things, I decided to create a new engine with

Drone Controller

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This project was made using C# & the Tello SDK 2.0! You could control it using a bluetooth controller, which allowed for extremely fluid movement,

ESP32 RC Car

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This was a project made using 2 ESP32s and some motors to create a remote controllable car! I made this with a friend of mine

SDF rendering

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This project is an SDF renderer made in Unity, using compute shaders and ray marching! Ray marching is a similar technique to raytracing except it